--- menuTitle: title: Instruction Result weight: 5 --- Following the execution of an ``, the `` will see its `last_instruction_effect` be set to one of the following values: * `(MUST_CONTINUE)`, indicating that the next `` should be executed. * `(MUST_END)`, indicating that the story has ended. No further ``s should be executed. * `(MUST_PROMPT_COMMAND )`, indicating that an input should be given before executing further ``s. In this case, the execution should be done only after the user has seen `msg` and input a command (space separated list of strings) totaling between `min` and `max` characters (spaces included). * `(MUST_PROMPT_FLOAT ))`, indicating that an input should be given before executing further ``s. In this case, the execution should be done only after the user has seen `msg` and input a float value included between `min` and `max`. * `(MUST_PROMPT_INTEGER ))`, indicating that an input should be given before executing further ``s. In this case, the execution should be done only after the user has seen `msg` and input an integer value included between `min` and `max`. * `(MUST_PROMPT_STRING )` indicating that an input should be given before executing further ``s. In this case, the execution should be done only after the user has seen `msg` and input a string totaling between `min` and `max` characters. * `(MUST_PROMPT_CHOICE)` indicating that an input should be given before executing further ``s. In this case, the execution should be done only after the user has chosen an option between the ones listed in the ``'s `available_options`. * `(MUST_DISPLAY )`, indicating that `msg` should be displayed before further ``s are executed. * `(MUST_DISPLAY_ERROR )`, indicating that `msg` should be displayed as an error message before further ``s are executed.